The Great Rift is the dimension God created after the flood to preserve the animals who wouldn’t be able to survive earth’s post-flood atmosphere, such as dragons. It is an odd-shaped island in the midst of red and purple seas that is roughly the width and length of the Atlantic Ocean.
It is comprised of seven distinct regions, one of which is Tirza.
Tirza is the area south and east of Gibbet and is more than twice the size of Xyies and Gibbet combined. The northern corner of the region contains volcanoes while most of the rest of the area is a bleak desert. The only exception is the far eastern shore that is dominated by a huge lake, trees and meadows.
Those who live in Tirza are descendants of Madai, one of the original 49 human settlers of the Great Rift. They grew to be unusually tall and built one of their first villages on Dawn Stalker territory, something the first king of Zandador strictly forbade.
The dragons showed their disapproval of the encroachment by attacking the village and killing the inhabitants. The remaining Madai descendants vowed vengeance by wiping out the dragons and became known as the Destroyer Bloodline.
When they lost the first Battle for the Throne to the Collector Bloodline, they fled the Land of Zandador and moved north to Tirza. They inhabited the area around the lake and devoted themselves to training for war with the dragons.
To this day, they pride themselves on their ability to live primitive lives and destroy any animal that poses a threat to them. The animal threats in Tirza include six-legged bears, flying skunks and needle-shooting porcupines.
To find out more about the dragons, Bloodlines and the regions of the Great Rift, check out The Dragon Collector.